![]() ![]() “action scripts” should not be used to show or hide objects, jump between frames, and perform looping or sprite functions) since “Action Scripts” are ignored by Lasershow Converter FLASH, just as “Action Scripts” are ignored when importing SWF files back into Adobe FLASH itself. If “Action Scripts” are used, they can't have any influence on the timeline movie itself (i.e. For example – a FLASH animation movie that lasts for 5 seconds, using a frame rate of 25 frames per second, must contain 25 * 5 = 125 frames defined on the main timeline. ![]() This means that the main timeline FLASH must contain frames – and moreover – it must contain the required number of frames to accomplish the animation. The whole FLASH movie must be a “simple movie”. The format that lets multiple people work on. Among the reasons why files won't work correctly, include that the file uses “Action Scripts”, raster content, or some other inherent error within the FLASH file itself. The format in which you export Flash documents for viewing in the Flash player has the file extension SWF. If the SWF file does not look correct when imported into Adobe FLASH, then it won't look correct when loaded into Lasershow Converter FLASH. If you ever encounter an SWF file that does not work well in Lasershow Converter FLASH, try importing the file directly into Adobe FLASH and see what it looks like. ![]()
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